Wednesday, November 18, 2009

Graphic Design Definitions

1. Budget
* A Budget is generally a list of all planned expenses and revenues.

2. Project Brief
* A project brief is a written explanation given to the designer, which outlines the aims and objectives of a design project.

3. Pantone colour system + Swatch
*The pantone colour matching system the standardized colour reproduction system. So that there is a global way of matching colours.

4. Process colour
* Process colour is also known as CMYK colour model, witch is a subtractive colour model used in printing.

5. Motion Graphics
* Are graphics that use video and/or animation technology to create the illusion of motion or a transforming appearance?

6. E-print
*An E-print is a digital version of a document that is accessible online.

7. Off set press
*An offset press is a printer that uses ink coated plates and rubber blankets to transfer an image on to a printing surface.

8. Positive + negative space
*Positive space is the space of the page that is taken up by a graphic or colour or some sort of thing, Negative space is the space surrounding positive space that has nothing inside it.

9. Copywriter
* Someone who is paid to write content for a website.

10. Widows + Orphans (type)
* A widow is a very short line – usually one word, or the end of a hyphenated word – at the end of a paragraph or column. A widow is considered poor typography because it leaves too much white space between paragraphs or at the bottom of a page. This interrupts the reader’s eye and diminishes readability.
Like a widow, an orphan is a single word, part of a word or very short line, except it appears at the beginning of a column or a page. This results in poor horizontal alignment at the top of the column or page.

11. Type foundry
* A type foundry is a company that designs and/or distributes typefaces. Originally, type foundries manufactured and sold metal and wood typefaces and matrices for line-casting machines like the Linotype and Monotype machines designed to be printed on letterpress printers. Today's digital type foundries accumulate and distribute typefaces (typically as digitized fonts) created by type designers, who may either be freelancers operating their own independent foundry, or employed by another foundry.

12. Type Setter
* A typesetter is someone who presents textual material in graphic form on paper or some other medium.

13. Moveable Type
*Movable type is the system of printing and typography that uses movable components to reproduce the elements of a document (usually individual letters or punctuation). The first known movable type system was invented in China by Bi Sheng out of ceramic between 1041 and 1048 AD.

14. Pica
*A Pica is a printer's unit of type size, equal to 12 points or about 1/6 of an inch or an equivalent unit of composition measurement used in determining the dimensions of lines, illustrations, or printed pages.

15. Spread
*Spread refers to two adjacent facing pages in a magazine or other publication.

16. Bleed
*Bleed is a printing term that refers to printing that goes beyond the edge of the sheet after trimming. The bleed is the part on the side of your document that gives the printer that small amount of space to move around paper and design inconsistencies.

17. Mock up
*In manufacturing and design, a mockup is a scale or full-size model of a design or device, used for teaching, demonstration, evaluating a design, promotion, and other purposes.

18. Proof
*Proofs are preliminary versions of work that are normally created as part of the proofreading or editing process.

19. Contact Sheet (photographs)
*A contact sheet is a printed version of a films negative.

20. Why don’t we use comic sans
*Because it is crap. And Luke does not like it.

21. Why don’t we use Rainbow Gradients?
*Because it looks like someone spewed on the page. And Luke does not like it.

22. Why don’t we use lens flares
*Because Luke does not like them.

23. What is a SLR Camera?
*A single-lens reflex (SLR) camera is camera that uses a semi-automatic moving mirror system which permits the photographer to sometimes see exactly what will be captured by the film or digital imaging system, as opposed to pre-SLR cameras where the view through the viewfinder could be significantly different from what was captured on film.

24. Why shoot RAW
*You can easily change white balance
*The biggest advantage is that in a RAW image you have the complete amount of data that the sensor recorded when you took the picture.
*When you use your RAW decoder of choice, you have a precise control over the digital darkroom adjustments you can make to the image. You can tweak the white balance, your able to recover detail in highlights and shadows, and the options for sharpening are much greater.

25.What is an EM?
*A unit of measurement in the field of typography, equal to the point size of the current font.

26. What is postscript?
*PostScript (PS) is a dynamically typed concatenative programming language created by John Warnock and Charles Geschke in 1982. PostScript is best known for its use as a page description language in the electronic and desktop publishing areas.

27. What is an EPS + TIFF
*EPS-Encapsulated PostScript, or EPS, is a DSC-conforming PostScript document with additional restrictions intended to make EPS files usable as a graphics file format. In other words, EPS files are more-or-less self-contained, reasonably predictable PostScript documents that describe an image or drawing that can be placed within another PostScript document.
TIFF- Tagged Image File Format (abbreviated TIFF) is a file format for storing images, including photographs and line art

28. What is the HBS colour system
* Hue, Saturation and Brightness. The three different ways of varying colour.

29. Describe David Carson’s work
*Yeah it’s pretty good. he has a surfer background and designs his work as such.

30. Describe Alex Trochuts work
*Its pretty cool kinda funky type of work, you know the best way to describe it is that it’s a similar style to Luke smith’s work.

31. Is the London Olympics logo good?
No! It looks like spew on a page! And I agree with the people that say that thing could give people seizures and make them physically ill. Defiantly needs re-designing.

32. Are you satisfied yet
I would’ve rathered less questions but I suppose you do what you got to do.

33. Do some star jumps
I’d rather not thanks.

Friday, November 13, 2009

final drawing


This is the final coloured drawing for my characters.

maggie colour test


Same old same old

albert colour test


this is the colour combinations for albert.

mike colour test

This is the different colour combinations i did for the character of mike to see which combination went best together.

sketch 9


This is the first set of colouring i did for the characters.

sketch 8

These are the first sketches of the wobbles the idea that i went with.

sketch 7


These are the last two characters from shrimp smackdown, frank the referee and tommy twosides the undecided audience member.

sketch 6

This is a sketch of my next idea which i titled shrimp smackdown. The characters here a gary the commentator and the two boxing shrimp sammy and pedro.

sketch 5

These are the other two zoobas. Correction the first was sporty Zooba this is cool zooba and lady Zooba.

sketch 4

These here are a sketches of the next idea i had for some characters called the zoobas. Theres cool zooba, casual Zooba and smart Zooba.

sketch 3


This is another sketch of characters during the ideas stage.

sketch 2


These are grubs which i think were my first idea.

sketch 1

This is some sketches i did while coming up with the idea for my cartoon characters. My initial ideas were insects and grubs and looks like an alien or two slipped in there.

Sunday, November 8, 2009

spread 2


This is the second of my spreads, its pages 6 and 7 of the story.

Spread one

This is the first of my two spreads its pages 2 and 3 of the story.

coatrack


This is Alberts coatrack.........

Photo Frame


This is a picture of Albert and Gus at the park which hangs in his house.

Table


This is Albert's table....... yep

Closet


This is the closet in which Mog lives. As you can see Mog is peeking out of it planning some sort of scheme no doubt!

The front door


This is Albert's front door. Not much else to say about it really.....

Mog


This is Mog the cheeky little monster that lives in Albert's closet. Mog is usually up to no good and causing problems for Albert and his friends but he can be persuaded to do the right thing......sometimes!

Maggie


This is Maggie another of Alberts close friends. Maggie is a bit of a busy body know it all but she means well.

Mike


This is Mike one of Albert's good friends. Mike is a very cool cat who rarely speaks and always wears his sunnys even to bed!

Gus


This is Gus Albert's dog and best friend. He's a playful happy dog who is never mean and loves to lick people.

Albert


This is Albert the main character of my story. He lives happily with his dog Gus. he's a friendly, polite and well mannered little guy who is friends with everybody.

My Childrens Story

In class we have been given the task of creating 5 cartoon characters and writing a story about them. The name of my characters are the Wobbles and the title of the book is Albert's Birthday Disaster. The story goes as following.

"It was a bright and sunny day in the town of Wobbleville"

"The birds were singing and everybody felt happy, because today was a special day"

"Today is Alberts birthday, he hears at the door. It's his friends Mike and Maggie with presents and cake!"

"Maggie sits the cake on the table while they go and open the presents. Whats that naughty Mog up to? be careful Maggie he might steal the cake!"

"Uh Oh that naughty monster grabbed the cake while nobody was looking! that greedy Mog is going to eat it all!"

"Albert has finished opening his presents and decides it's time for cake but the cakes gone!"

"Albert is very sad, but Maggie has an idea she goes and asks Mog if he would share the cake with them"

"Mog agrees and they all enjoy the cake together, even Gus gets a peice!"

Sunday, September 27, 2009

CD inlay


This is the cd inlay.

cd back cover


This is the back cover of the Cd sountrack.

cd front cover


This is the front cover to the cd soundtrack.

wii cover


This is the final version of my wii cover. I would have to say out of all the covers this one took the longest as it has the most legal and copyright information. It took forever to make each of the logos and then type the text and hand kern it so it fits with what was there and looks right.

Ps2 cover


This is the almost completed version of my Playstation 2 cover. The only thing i have to do is change the font for the playstation 2. I downloaded the actual playstation font but i cant figure out how to put it on my laptop so before i print it out i will change that.

screen shot 3 digital


This is the third screen shot which is a picture of the actual game play. As mentioned in a previous post i wanted the game to have a traditional arcade look to it.

screen shot 2 digital


This is the second of the screen shots i made, in this one you select your jetski and then can go to the garage to upgrade it or to the shop to pack it full of weapons.

sreen shot 1 digital


This a screen shot from the game in which you get to customize your Ninja. The look i was going for with my game was to give it a traditional arcade game sorta look rather than the high tech imagery they can do these days.

Ninjas on jetskis


This is my main image of the two ninjas riding the jetskis and fighting each other.

palm tree/ocean


This is a palm tree and the ocean which i use to decorate the cover a bit, the ocean is used on the front and the palm tree on the back.

Jet skis


These are the jetskis i made that the ninjas are riding on the front cover of the game.

Lady ninja


This is a part of my illustration, Its a girl ninja that you can select to be in the game.

Thursday, September 24, 2009

Ninja wave wars progressive report

This week has been a terrible week for me and my progress as i have been really sick which meant i missed alot of tafe and time on my assessment. I have though however still been working on it and have gotten quite far and would say i'm maybe 75% done. Today however i had a slight set back which has made me quite angry to say the least, I spent over 2 hours writing out, hand kerning and perfecting the copyright and legal text on the back of the playstation 2 cover and i know i saved it for the exact reason that it took me so long. Yet when the program crashed a breif time later and i reopened the file the whole lot was gone!!! needless to say i am not happy and am now restarting the whole lot. Other than that its going pretty good i would say.

Friday, September 18, 2009

screen shot sketch 3


This is the third sketch of my screen shots. This is a shot of the actual gameplay. In this shot you see the two ninjas riding in the race with the ninja behind launching a missile to dislodge the first rider from his jet ski and overtake him.

screen shot sketch 2


This is the sketch of the second screen shot i intend to put on the cover. Its where in the game you get to "build" your ninja by choosing its gender, height, build and colour ( you can choose colours other than black).

screen shot sketch 1


This is a sketch for one of my screen shots. The plan is to have 3 screen shots on the back of the cover showing different aspects of the game. This one is a "shot" of where you choose you jetski, then down the bottom u have the choice to go to the garage and beef it up or to the shop and buy weapons for it.

chosen title sketch


This is a sketch of the final design for my games heading, i chose to go with a blocky font but add a little jazz to it. the idea i have for the colours is a red outline and fill it the blue of the sky in the cover image, but i may change that when i create the vector we'll see.

cover rough sketch

This is a sketch for the front cover of my game that will feature on both the wii and ps2 version and possibly part of on the cd cover.

Title/heading designs


Yep you guessed it they were having a sale on dodgy photos! these here are my designs and or ideas for the title of my idea "Ninja Wave Wars" to get a general idea for the rough type of style i should be going for i researched other jet ski based games and chose a similar style as the majority of the games used.

(very) rough character designs

With yet another dodgy photo i present my original character ideas. These guys here are very rough and incomplete. They were going to be the basis of my original idea but as i mentioned in a previous post i altered the idea to feature ninjas as the characters.

ideas page


This here is a very dodgy photograph of my ideas page. This is the first part of my process where i sat down and thought of ideas whether they where silly or not i write everything down. I then choose an idea and further develop it.

Sunday, September 13, 2009

Video game design covers

In class we have been given a new assignment to create a video game and make the covers for two different platforms and a CD soundtrack. The first thing i did was some research on games and what is out there. I looked up various different games just to get a feel for the type of games there already actually is. The next step was to open up my visual diary and jot down some ideas. I then went through the ideas i had and chose one to further develop. The idea i chose was wave wars a jet ski based racing game where you race on jet skis around courses while beating the crap out the other racers similar to the old 90's game road rash. Now that i had my idea i started to sketch out potential logos and characters. During a moment of pure genius i had the idea to have ninja's as the riders thus changing the name to ninja wave wars. To get an idea of what sort of font i should use for the title i looked up other jet ski games and based mine on the typical style which was blocked san serif text. I then sat down and sketched out several different styles for the title. Once i had settled on that i began to sketch out the look of the cover( all of the above mentioned sketches will be added once i get the chance to photograph and upload them) . The stage i am up to now is creating the actual covers now that they have been designed. I have taken a Wii game cover from the net and i am currently creating all the official stuff that you would find on a Wii cover. The next step is to do the same for my other chosen platform which is ps2 and then begin to vector my own imagery into them.

Sunday, August 16, 2009

Night Club poster 1



Typography

The type on this poster is fairly straight foward basic font, the display type uses a simple serif font while the text uses a simple san-serif font. Theres no real fancy things being done with it except maybe the o in "TwosDay". The size of the font is kept consistantly the same mostly throughtout the entire poster with the exception of the heading. It's all aligned evenly along the right and kept neatly together in the same section of the poster.

Illustration

The illustration on this poster i think looks really cool. Its all vector based line art mostly nature based with the exception of a star of music note here or there. The Illustration is not overly intricate or complicated looking like some of the other posters but still looks good. For the most part the illustrations are all bunched together with the odd vine placed in a different place for good measure.

Photography

There is no Photography featured in this poster.

Concept

My guess would be the concept of this poster is to create a natural sort of theme. They've used simple natural fonts then added illustrations of nature. Its also a rather simplistic and balanced design with not too much going on which goes back to the whole natural theme.

Colours

The colours on this poster are inline with the whole nature concept mentioned above. There are no bright or stand out colours with the use of an orangy-brown, black and grey all fitting into colours you would commonly see in nature with exception maybe to the grey. The colours are used well because they blend together and don't in anyway clash giving the poster a harmonious feel. All the colours on this poster are flat and don't feature any outline or stylising of anyform.

Balance

There is a great deal of balance i think in this poster. The text is all featured on one side and the illustration for the most part on the other. There is a larger illustration of the fearns down the bottom to balance out with the larger heading at the top. There are no overwelming large gaps of space with the content of the poster forming a sort of square shape so not one side seems more heavy or tilted than the other.

Culture

I'm not exactly sure what to write here but i guess i would say the culture of the poster doesn't really fit much with the night club scene, given that if i saw it with the text in another language or loren ipsum i wouldn't instantly recognise that it was for a nightclub. It is a little bit different than most of the others in that the night club culture isn't envoked in the design but i still think its good none the less.

Night Club poster 2



Typography

There are several different types of font used in this poster. The first is the font found in the logo which is a blocked san serif font. The next is the font used for the Dj name which is a more decorative font that looks kind of blobby and runny which looks cool. Then theres the main chunk of text which is a similar font to the logo but is sized and coloured differently to add some diversity. Illustration

The Illustration on this poster is a vector image of a female my guess would be the Dj playing her turntables. The thing i really like about this illustration is the blue sort of flame like outer glow that it has going on. I also like how the image goes from dark to light and has varying shades in the background.

Photography

There is no photography featured on this poster.

Concept

The concept i guess would be to give a funky and hip vibe to the viewer, which is probably the Dj's image. I am not familar with this particualr Dj but i know that most Dj have a kind of cool, hip, laid back sort of attitude and there music rocks all the clubs. So i would say that was the angle they were going for on this one.

Colours

The colours used on this poster are mostly dark, even the blue isn't overly bright to give the feel of a night club scene as night clubs are usually dark with neon lights which is where the blue comes in. As i mentioned above the backround colour is varying shades of black to an I'd say grey which gives a really cool effect that fits the night club scene really well.

Balance

Like in the first poster. this one to is balanced by the text being on one side and the bulk of the illustration on the other. Most to all of the text is placed on the left side while the main part of the illustration is on the right. All the content is placed around the page so that the are no large gaps and look even and neat.

Culture

The way in which this poster captures the night club culture is quite obvious, in that a Dj and turntable are a expected and familar part of night club life. Unlike the previous poster its gone for obvious straight to the point imagry that viewers can easily associate with a night club without having to think or look closely. Its also used colours that you would be likely to come across in one night club or another.

Night Club poster 3


Typography
The type on this poster is very basic with no overly decorative or standout fonts. The font that has been used is a simple block san serif font similar to if not arial or arial bold. Theres not really alot going on with the type in this one except just varied size and colour to shake it up a bit.

Illustration

I really love the illustration on this one. I think that its just awesome and really well designed. Theres alot of detail and varying objects yet it doesn't look over done or cluttered. All the images are vectored illustrations and for the most part bunched together. I think the illustrations really make this poster and are really brilliant.

Photography

Again there is no photography featured in this poster, i swear i didn't do it on purpose either so i could avoid writting about it! it's just the posters i liked and thought were the best didnt have any.



Concept

Jesus i have no idea what to write for this one here! i guess maybe the concept was to put across a happy, vibrant and rockin poster. Is that enough of a description? how bout i make up for it in one of the other paragraphs, yep sounds good to me.

Colours

The colours on this poster are very bright and vibrant and give of a happy cheery sort of feel. The main colour used is purple couldn't tell you why maybe they thought it looked cool? I know i sure do! They've used several different shades of purple which look cool as well as adding other bright colours like yellow and orange to help it better stand out.

Balance

The balance in this one is given by the main illustration going along the bottom and right side, then having the text and a smaller less prominant illustration up the top and to the left. This gives the poster perfect balance as all sides are equally covered with no one part of the poster featuring too much to tilt the balance. They've also got it so that the larger more intricate illustration is down the bottom as this gives it a weighted look without being out of balance if that makes any sense at.

Culture

The culture of the night club can be found in this poster by the happening mosh pit illustration down the bottom aswell as the chick rockin some air guitar moves up in the top corner. Also just by the colours used and even somehow the various shapes around the place just say to me i'm here to promote dancing!

Night Club poster 4


Typography
Similar to the last poster this one uses very simple san serif block font the main difference being however that this font is very thin whereas the other was thick and blocky. Its all the same font throughout the poster just again varying sizes and colour.

Illustration

For the first time theres not a great deal of illustration. There are some small things however like the millions of little dots down the bottom that lead up the page and the mesh like image that spreads across some of the pictures.

Photography

Ah! finally i can write something here! theres a few different photos used in this one the first being the Dj im guessing and the second being some sort of building then the third being several speakers or records i think they're speakers though. All the images are in black and white with the image of the Dj having a very grainy appearence probably from a photoshop filter.

Concept

The concept for this one i guess is to show a darker side to the dance lifestyle. I guess the main reason for this is maybe the Dj is from a poor background or something like that which i gather from the slum looking appartment in the image. I guess the name foreign beggars shows that point. I think the concept is to more show the history or style of the Dj than the Night club.

Colours

The colours used on this poster are very dark and kind of dreary but really suit the style and the concept. Theres alot of black with a slight bit of purple in the top and a grey tinge in the images. There a slight bit of yellow found in the type of the date and some sort of name to add a little colour and break up the darkness a little bit.

Balance

The balance in this poster is quite a bit different than all the other posters. The images and text are all together however there is a sort of coloumn effect with the image seeming to be splipt into three horizontal columns. The first being the speakers and the first bit of text, the second the picture of te man and building and the third being the rest of the text and some light illustration.

Culture

This poster is not so much about the culture of night clubs but like a said before more about the Dj and his image. I guess you could make a connection between night clubs and this by the images of the speakers and the neon like color of purple looks a little night clubby...





Night Club poster 5


Typography
Again like most the other posters this one has pretty basic font, san serif, block and bold. The type is angled and postioned in different ways to make it look more interesting and again colour and size differ to also add more interest.

Illustration
The illustration on this poster are awesome! it varies from simple blob shapes to the very intricate gorilla image and the intricate line art vines. i love how it blends together complicated images with simple images in a way that really works.



Photography

As per usual no photography but hey there was in the last one!


Concept
Dunno exactly what the concept behind this one is....i'm not sure how a gorilla has anything to do with night clubs, but it has a bright and vibrant look like alot of other night club posters do to relate to the neon lights and disco balls that can be found in 'tha clubs'. Thats about all i can come up with really i'm clueless as to what they where trying to achieve here but it looks awesome!

Colours

Like alot of the posters in this field the poster uses bright vibrant colours combined with black. It also uses colour to set aside the display font from the rest as well as bright colourful blobs to break up the black and yellow of the background which is good coz otherwise then it would look like richmond!

Balance
I'm not so sure about the balance on this one, theres alot of chaos and i think it might be maybe a little top heavy which would be my only critism, as in theres alot happening up the top but as much down the bottom which makes it look a little top heavy in my opinion. Despite that it uses all the space well and theres no negative space which makes it look more balanced with the rest of it.

Culture
As with the concept i'm a little confused as to how this fits the culture, i'm sure it does but i'm struggling to see it. I think the colours fit well like all the other posters so thats a part i can pick up on other than that im stumped.....